The Verge is Right; Violent Video Games Behind Mass Shootings

I saw an interesting article on the The Verge today about EA’s Electronic Entertainment Expo press conference and I couldn’t help but nod along in agreement. Authors Chris Plante & T.C. Sottek speculated about why gaming executives didn’t comment on the recent tragedy in Orlando, Florida which left 50 dead:

Perhaps EA executives thought it would be hypocritical to comment on a real-life shooting before promoting a first-person shooter.

The only reason it would by hypocritical to talk-up virtual guns and virtual violence would be if it had any effect on real-world behavior and that insinuation is completely on point.

The production of video games that require or reward people for taking digital lives are causing outbreaks of violence around the world. Late last year an attack in Paris was perpetrated by killers who were undoubtedly much more skilled at DOOM than even the most studious Polygon reporter. If research were carried out to compare the attackers in both cases the only link would probably be their love of gaming.

How can we let gaming companies completely ignore and neglect their responsibility in these tragedies? Completely failing to acknowledge real, actual shootings that were probably practiced in their games? Unforgivable.

Let us strive to make our voices heard: we want violence out of video games. To end mass shootings and end terrorism we, as gamers, need to look at how our hobby is fueling hatred worldwide.

Please… think about it. For world peace.

  • What such stupid, mindless ramblings. How in the hell can virtual gun pointing and real world gun pointing remotely correlate? The hand-eye coordination, the POV, not to mention spacial awareness are all completely different.

    This is just a crackpot theory spewed out by attention whores looking to grab some spotlight while casting a even bigger stage light on their sacrificial scapegoat. If the real world worked with half the logic the virtual “violence riddled” games do, then I should be able climb into random cars that are never locked and be able to drive them in only a few seconds without needing to take 5 minutes to hotwire or even turn a key. I should also be able to whack people upside the head and run through stacks of floating glowing cash and getting weapons randomly held by my victims.

    I recently posted this on Facebook

    “I think it’s time I said what many out there are afraid to say about ISIS and the quickly becoming defunct Taliban. ISIS and Taliban members are nothing but a bunch of spoiled boys with Peterpan Syndrome.
    The ignorant and arrogant members of these groups are the toxic byproduct of centuries of hedonism, misogyny, poor parenting and a total disregard for taking personal responsibility.
    The sad truth of the matter is that they are ill-prepared to survive in the real world, so they retaliate against it.”

    This all comes down to taking responsibility. It is easy to pass the buck and let someone else take the blame, it takes a real man to man up and take responsibility. On a side note, anyone else notice how quick the father was to say he doesn’t know where this attack came from or how his son could do this. Reminds me a little bit of the Stanford Rape case, you know, where THAT father was also so quick to show how good a parent he was by saying he thinks a 6 months sentence is a bit much for 20 minutes of action.

    Clearly Sediqque Mir Mateen and Dan Turner are wonderful fathers who did right by their sons. It is not theirs, nor their sons’ fault for what their sons did, it was video games and probably televisions and movies too. Not anything they failed to do when rearing their children.